Pre-generating a Minecraft Paper server pre-loads and stores world chunks in advance, completely removing the heavy CPU load caused by real-time terrain generation during active exploration. This process drastically reduces server lag, TPS drops, and rubber-banding when players travel rapidly through pre-generated territories. Although it requires an initial setup time, it ensures a highly stable, seamless gameplay environment for everyone on the server.
Requirement: Bukkit or Spigot/Paper must be installed on the server.
Step 1. Download the Chunky mod here. Make sure the Minecraft version and platform match the server.
Step 2. Log in to the MelonCube Games panel.
Step 3. Stop the server.
Step 4. Go to the Files tab on the left.
Step 5. Choose the plugins folder.
Step 6. Drag and drop the .jar file from step 1.
Step 7. Start the server.
Step 8. Go to the Console tab on the left.
Step 9. Run the following commands in order.
| Step | Command | Description |
| 1 | chunky world <worldName> |
Chooses the active world. |
| 2 | chunky center <x> <y> |
Enters the starting position from x and y.
|
| 3 | chunky radius <#> |
Sets the preferred number of blocks to generate. |
| 4 | chunky start |
Starts the world pre-generation. |
Note: Run
chunky helpfor a full list of commands.
Step 10. Wait from 2 to 72 hours for Chunky to finish generating the set radius.